Hypixel Inc - Game Designer

Hypixel Inc - Game Designer

Job Overview

Hypixel was the first company I ever worked with in a professional capacity. I joined the company in a consulting Game Design position, doing everything from initial ideation to QA testing. Our team, the Hypixel Player Council (HPC) was to act as the intermediaries between developers, designers, and the community. In some ways we were the swiss army knife that kept the server on the bleeding edge. I was primarily responsible for the Skyblock game mode, the most popular mode boasting, at its peak, over 200,000 concurrent players.

  • Designed combat encounters and AI behaviors that drove hundreds of hours of gameplay engagement.

  • Crafted persistent item and reward systems to promote long-term player retention and satisfaction.

  • Collaborated across disciplines to design innovative narrative systems and ensure technical needs were met.

  • Tuned and balanced gameplay systems contributing to Hypixel Skyblock’s peak of over 200,000 concurrent players.

One last thing…

Yes, this project was built within Minecraft—but don't let that fool you. The design, technical complexity, and scale behind it rivaled that of many commercial game projects. Our team was over thirty paid professionals strong, and we consistently broke world records in player concurrency and revenue. Public estimates suggest we were generating over $20 million quarterly.

So before you dismiss this as "just a Minecraft server," take a closer look—not for my sake, but to recognize the incredible work our team put into making these experiences exceptional.

About

Gameplay Designer

B.S. Interactive Design

3+ Years Exp.

Resume

Location

Columbus, Georgia

Will relocate

All content on this site was designed and developed by Cole Andrews, unless otherwise noted. Any third-party tools, assets, or references are credited where applicable.

About

Gameplay Designer

B.S. Interactive Design

3+ Years Exp.

Resume

Location

Columbus, Georgia

Will relocate

All content on this site was designed and developed by Cole Andrews, unless otherwise noted. Any third-party tools, assets, or references are credited where applicable.